Bike Light Hack
Final Project: 6th Update
Final Project: 5th Update
Just a quick update: I managed to implement the millis() function correctly into my code. Before the sound was only triggered, when both pedestrian and cyclist are detected simultaniously. Now it also triggers, when a bike is detected and a pedestrian has been detected recently (within the last four seconds). So I’ve got the main […]
Pattern creations by sensing body motion 3
CUSTOM MADE TEXTILE PRESSURE AND BEND SENSOR Custom made pressure and bend textile sensors I connected to the same drawing application. Both sensors are having bigger range then commercial bend sensors (from 20 minimum value to 900 maximum value). Drawing with textile sensors Textile bend sensor Textile pressure sensor changes the value when it’s […]
Pattern creations by sensing body motion 2
BEND SENSORS Connecting 3 bend sensors with 3 resistors (voltage divider) to 3 analog pins A0, A1 and A2 on the Arduino board. Bend sensor change the value when it’s bended. I was reading the values of the bend sensors (with AnalogRedSerial) through Serial monitor and noticed a small range: from 140 as […]
Pattern creations by sensing body motion
FINAL PROJECT UPDATE 1 I was working with movement sensors and connected it with Processing to make interesting pattern drawing applications. I decided to work with bend sensors, custom made textile sensors, potentiometers, accelerometer and gyro. At the beginning I connected each sensor with Arduino to read the value and then to Processing and coded […]
Final Project: 4th update
Just a short video on implementing a second input:I went back to using pushbuttons instead of motion sensors for easier testing for now. Now pressing the first button represents detecting a pedestrian, pressing the second detecting a cyclist. Only when both are pressed at the same time, the sounds are played. I am currently experimenting […]
Battle Painters 2.0
In week 7 of the course we had a mini workshop in visual programming. I was curious about Processing and the possibilities in combining physical interfaces with on-screen visuals. When I was young I loved the game Battle painters. It allows you and your friends to play against each other on the same keyboard of […]